![]() In fact, I find it hard to recall the name of each type of foe I encountered. Narita Boy boasts a diverse menagerie of enemies. Of course, all this would be useless without the requisite cannon fodder. If you’ve got a full clip, it can be transformed into the Ultra Beam: Narita Boy’s most powerful attack.Īs the game progresses, you’ll add skills like dash and shoulder bash to your arsenal. The Techno-Sword doubles as a shotgun, though there’s a limit on ammo. The slash can charge into a more powerful swing. To do so, you can employ a standard slash attack. It’s the only weapon capable of eliminating Stallions. This can be turned off, but do yourself a favor and leave it alone.Īs Narita Boy, you can wield the Techno-Sword. All of this is hidden behind a fuzzy CRT television filter. It imparts the sense of grandeur and reverence that such structures command. Narita Boy even plays with the camera, panning out to grandly reveal statues or gargantuan cathedrals. It’s a sprawling metropolis with bustling street life that you must weave through. Here, the upper echelon from each house mingle. Then there’s The Capital, the final stage of the game. Its main feature is a ruined temple with sprawling murals foretelling Narita Boy’s ascension. The Red House, where HIM originated, feels post-apocalyptic. The Blue House is themed around water, with bathhouses and constant rainfall. The Yellow House is a plaid desert, home to fearsome knights dedicated to its protection. Each house presents a different sort of environment. Each house corresponds with a color of the Trichroma, the central line of code for the Digital Kingdom. You start off in the Temple of the Techno-Sword before moving on to three color-coded kingdoms. Of course, Narita Boy benefits from its several settings, each vastly different from the next. There was organic movement, whether it be flowing water or birds flying through the sky. As with the music, there were times where I would have to pause in awe. That assessment could not be further from the truth. Given its side-scrolling nature and short run time, it’s fair to think that Narita Boy wouldn’t have much to offer in the way of world design. The visuals are stunning, the combat stays fresh despite 2D limitations, and it only takes about nine hours to beat. Narita Boy is one of the most polished and consistently entertaining Metroidvanias in recent years. But that’s just a piece of the breathtaking world in the Digital Kingdom. I pray that Narita Boy’s soundtrack gets added to Spotify. I would be remiss if I did not mention that the music never drops off. As Narita Boy, you must restore the memories and use the power to banish HIM once and for all. Somehow, with the help of his Stallions, HIM has destroyed these memories. The Creator, well, created a set of memories as a safeguard against HIM. HIM, an evil entity hell-bent on controlling the Digital Kingdom, has returned after years in exile. You learn that the Creator, the man responsible for the Digital Kingdom and all of its code, has gone missing. You are Narita Boy, the savior of this mysterious new dimension. Without warning, you’re sucked into a realm beyond reality called the Digital Kingdom. ![]() After taking a scolding from your mom for the umpteenth time, your computer screen flashes. You are a non-descript boy with a video game addiction. The genesis of the story takes inspiration from Tron. It tells the story of the titular Narita Boy with an auto-tuned voice and musical accompaniment filled with energy and hope.Īfter about 10 minutes of simply vibing to the music, I decided to finally start the game. It’s one of the catchiest title screen bops that my ears have had the pleasure of hearing. Narita Boy ’s title screen pronounces itself with an impassioned shout, and the game’s theme kicks in. As the names of the developer and publisher Team17 flash by, a pulsing synth begins in the background. It admittedly took me a while to start an actual game of Narita Boy.
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